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2019年3月5日 星期二

sock 練習 - IPv4 TCP




Server:

// Server side C/C++ program to demonstrate Socket programming
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#define PORT 8080
int main(int argc, char const *argv[])
{
    int server_fd, new_socket, valread;
    struct sockaddr_in address;
    int opt = 1;
    int addrlen = sizeof(address);
    char buffer[1024] = {0};
    char hello[] = "Hello from server";
     
    // Creating socket file descriptor
    if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
    {
        perror("socket failed");
        exit(EXIT_FAILURE);
    }
     
    // Forcefully attaching socket to the port 8080
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT,
                                                  &opt, sizeof(opt)))
    {
        perror("setsockopt");
        exit(EXIT_FAILURE);
    }
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons( PORT );
     
    // Forcefully attaching socket to the port 8080
    if (bind(server_fd, (struct sockaddr *)&address,
                                 sizeof(address))<0)
    {
        perror("bind failed");
        exit(EXIT_FAILURE);
    }
    if (listen(server_fd, 3) < 0)
    {
        perror("listen");
        exit(EXIT_FAILURE);
    }
    if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
                       (socklen_t*)&addrlen))<0)
    {
        perror("accept");
        exit(EXIT_FAILURE);
    }
    valread = read( new_socket , buffer, 1024);
    printf("%s\n",buffer );
    send(new_socket , hello , strlen(hello) , 0 );
    printf("Hello message sent\n");
    return 0;
}


Client:

// Client side C/C++ program to demonstrate Socket programming
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
//#include <netinet/in.h>
#include <arpa/inet.h> //inet_pton
#include <unistd.h>

#include <string.h>
#define PORT 8080
 
int main(int argc, char const *argv[])
{
    struct sockaddr_in address;
    int sock = 0, valread;
    struct sockaddr_in serv_addr;
    char hello[] = "Hello from client";
char hostString[128]= {0};
    char buffer[1024] = {0};

if(argc < 2 )
strncpy(hostString,"127.0.0.1",128);
else
strncpy(hostString,argv[1],128);

printf("Target address : %s\n",hostString);
    if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
    {
        printf("\n Socket creation error \n");
        return -1;
    }
 
    memset(&serv_addr, '0', sizeof(serv_addr));
 
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_port = htons(PORT);
     
    // Convert IPv4 and IPv6 addresses from text to binary form
    if(inet_pton(AF_INET, hostString , &serv_addr.sin_addr)<=0)
    {
        printf("\nInvalid address/ Address not supported \n");
        return -1;
    }
 
    if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
    {
        printf("\nConnection Failed \n");
        return -1;
    }
    send(sock , hello , strlen(hello) , 0 );
    printf("Hello message sent\n");
    valread = read( sock , buffer, 1024);
    printf("%s\n",buffer );
    return 0;





來源:
https://www.geeksforgeeks.org/socket-programming-cc/